Switched the default bone naming convention to FBX for both plugins.Unreal Engine 5.0 Early Access 2 compatibility.Unreal Engine 5 Plugin 3.0 December 20, 2021 Renamed the "Tracking ID" to "Streaming ID" to match Motive.Added an example bone model mesh for the Live Link plugin in the content folder.Added helper content for InCamera VFX Virtual Production.Unreal Engine 5.0 Preview 2 compatibility.Unreal Engine 5 Plugin 3.0.1 March 17, 2022 Unreal Engine 5 Plugin 3.0.2 April 12, 2022 Live Link Plugin: Fix for crash retargeting skeleton with different bone count in LODs.Live Link Plugin: Added the option to include labeled or unlabeled markers by enabling them through the Live Link streaming client.Unreal Engine 5 Plugin 3.0.3 October 4, 2022
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